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Paragus is at it again, this time taking a break from his usual Darkfall-based blog post to give us his impressions of the Cabal Alz free trial weekend.
After my last entry about some of the upcoming MMOs, luck would have it that I was able to get a chance to play Aion during one of their recent beta preview weekend type events.
Today I am going to try to give you my impressions from playing during the recent weekend event that had a level limit of 10, but did allow players to make characters from both of the game's factions.
While I will be the first to admit that 10 levels is hardly enough to review much of anything, but I think I got a chance to sample the game and take a look at various aspects that were present.
The game has also been out in a foreign market for a while, so I expected a fair amount of polish. In terms of innovations I4 approached Aion with fairly low expectations.
As soon as the log-in screen popped up as seen above, I felt somewhat reaffirmed that graphically I would not be disappointed. So with all that being said, let's get started!